0.12.0: The Fitness Set

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Today marks the day that the first official set for Tiny Life is released. Now, you may be asking yourself: What is a set? How does it work? When did you become Electronic Arts? And how much money do I have to pay? And the simple answers are: A very cool thing, by downloading the update, I didn’t, no money at all!

To sum up what sets are going to be, and what the first set is, have this lovely screenshot that explains it very well:

With the first set comes a large amount of new content. Not only is there tons of new furniture and clothing items, there is also a whole new skill and gameplay element: Working out! To get a good overview of the new stuff, check out this neat trailer I made:

As stated several times already now, the art for this first set was created by Tector, who is a very lovely artist that I am excited to have been able to work with. He did some awesome work creating these items, and he helped me come up with some additional mechanics for the set. The whole process was a back and forth of ideas and suggestions, really, and I am very grateful that it all turned out so lovely. If you want to see more of Tector’s art, check out his Instagram page.

Along with the fitness set, there are some more fun changes and improvements to the game. The most notable one of these is the addition of two new properties that a person can have: Asexuality and aromance. As I discussed in the last post, being part of the LGBTQ+ community also means that it is very important to me to represent it properly, and asexuality and aromance are a very big part of that.

Here’s a quick rundown of what these two properties do. Since the relationship system is fairly simple in general right now, these two properties are also fairly straightforward:

If you want to add either one of these properties to an existing person, you can do so by pressing the F1 key to open up a cheat console, and then typing “EditPerson” to open the character creator with all features enabled.

As always, here’s a copy of the full changelog for your enjoyment: