Tiny Life is a fun simulation game that aims to capture the essence of games like The Sims series, but in an isometric pixelart style.
In the game, you control a set of people that live together in a household. You take care of their daily needs, build their skills, forge new relationships... or just mess up their entire life in whatever way you can think of!
If you want to stay up to date with Tiny Life's development, you should follow the game on Twitter or subscribe to the mailing list below. You can also join the Discord to ask questions or share your gameplay!
You can also subscribe to the mailing list, which means you will be notified about future news, sneak peeks and devlog posts via email. We promise not to send too many emails, but you can always unsubscribe easily, too.
Along with every major update, we publish a devlog that features additional information as well as some screenshots. Occasionally, we also publish devlogs about the game's development or other news. You can read them on itch or on Steam. You can also read the full changelog or subscribe to the mailing list.
There's a lot of stuff planned for the game! Everything on this list will be part of free updates in the future, provided that you buy the game once it's purchasable.
This list is not exhaustive! There are a lot of planned and work-in-progress features that we want to keep secret, and some of our plans might change or be moved around during development.
You can already adopt children right now, but in the near future, Tinies will be able to get pregnant through fooling around, and give birth to babies.
Before Release
We plan on adding babies into the game before release, which will feature unique gameplay and interactions. After release, teenager, and elder life stages, as well as death by natural causes, are also planned.
Before Release
There will be a lot more public lots in the future, including bars and museums, as well as more complex lot types like festival spots after release.
Before Release
While there's already friendship, romance and dating in the game, we'd like to include marriage, jealousy, and consequences for cheating on partners. We plan on expanding relationships even further after release by introducing open relationships, polyamory, and more.
Before Release
We plan on adding support for both Steam Workshop and the CurseForge modding platform to allow you to share custom lots, households, maps, and mods with other players.
Before Release
After release, the game won't be free anymore, but you'll still be able to play a demo with a limited amount of content for free.
Along with the existing ability to create and share custom maps, we'd like to add a few additional maps to accompany Maple Plains City.
Long-Term
The ability to add additional floors to a lot will allow for more complex and grand-looking houses. We'd also like to add various ways of traversing multiple floors, like spiral stairs and ladders.
Phones will include the ability to call people, ask them to visit your lot, organize social events, and more!
Long-Term
Social events will include birthday parties, dinner parties, weddings, and more. You'll be able to organize them in advance, invite the people you want to attend, and earn rewards for events that go well.
Long-Term
Select jobs will allow the option to work from home, giving a Tiny daily tasks to complete. There'll also be an option to take vacation days.
Long-Term
We plan on adding pizza deliverers, repairpeople, housekeepers and other people that you can hire to help you out.
Long-Term
We have specific plans for sills like mischief, knitting, gardening, and foraging, but more skills are on the horizon, of course!
Long-Term
Unfortunately, customizable pronouns aren't as easy to implement as we'd like. While English only has a few variations for each set of pronouns, other languages can have a lot more due to grammatical case. Since gameplay features are our priority right now, this is a long-term plan.
Long-Term
We'd like to collaborate with more artists from the communtiy to bring more batches of themed content your way. If you're interested in working on a set with us, don't hesitate to reach out!
Long-Term
Eventually, we want to add seasons, weather, and holidays into the game.
Long-Term
Pets like cats, dogs, and possibly others, will be available in the future to join your household and make your Tinies happy.
Long-Term
Steam and LAN multiplayer will allow multiple players to play together on the same save file and even in the same household. This feature will be added later down the line.
Long-Term
This list isn't exhaustive by any means. Not only are there way more things that we'll want to add in the future, but there are also a couple of secret features that we don't want to tell you about yet. Stay tuned!